#plasticity #plasticity3d
In this episode, I am testing out a new CAD app called Plasticity 3D. The app brings interesting feature that is merging a BoxCutter or GridModeler style of poly modeling and Shapr3D CAD into one simple tool for artist to model 3D solid design.
You can use Boolean and extrude, inset, offset, while at the same time you also have NURBS like modeling tools.
This is my first time using Plasticity and there are a lot more tools and functions that I have not tried. Overall impression: It's very intuitive and easy to use and very Blender artists friendly.
Obviously if you are designing from concept arts, you will need more precision, but if you are just starting, get used to the interface and the tools and you can design any kind of abstract looking 3D models!
USEFUL HOTKEYS:
ctrl option edge ring select
o = offset
b = bevel or fillet
NOTE:
The app is a once off paid app, I am currently testing it for 30 days. I will be getting Indie license after this.
Plasticity 3D APP:
https://www.plasticity.xyz
Sketchfab:
https://sketchfab.com/3d-models/crazy...