Houdini → UE 5 Playlist:
• from Houdni to Unreal Engine 5
Bubblepins First Live Stream in a very long time! I will show a quick demonstration of how you can use Houdini's KineFX to animate MetaHumans in Unreal Engine 5.3. This builds on top of the Intro to MetaHumans video released recently. Today's live stream will be a quick demonstration because I needed to test out my streaming setup since I haven't done it in a long time! I prepared a couple of simple animations using KineFX and prepared a couple of HIP setups to illustrate this.
Intro
00:00
Find MetaHuman Rig
04:30
Importing Only the Rigged Skeleton
06:20
Procedural Fist (Rig Attribute Wrangle)
09:36
Animating the Thumb
13:28
Exporting the Animation back to UE
17:40
Importing the Animation into UE
20:16
Playback in UE: Create Sequencer & Add Animations
21:40
Animation Curve: Cycle (looping)
23:08