Intro to Unreal Engine 5 Nanite: Better than Houdini, Blender, zBrush?

Опубликовано: 14 Март 2026
на канале: bubblepins
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Download Perk Benefits: Soon! I just need a few days to get this ready! I am thinking of releasing something a little different this week for my Perk Members, like a fancy reference sheet to help speed up your workflow in both Houdini & Unreal Engine!

Unreal Engine 5's Nanite disrupted the 3D world with its limitless polygon support and incomparable response time in the viewport. There literally was no difference from rendering 120 million polygons in the scene versus rendering a 12 polygon cube in the scene. I only had a couple frames drop from my FPS count.

I compare Nanite's power and put it up against some of the 3D software applications that I had handy on my PC to see how the others would compare against it.

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Houdini → UE 5 Playlist:
   • from Houdni to Unreal Engine 5  

00:00 Intro
00:34 Nanite ON vs Nanite OFF
01:44 FPS in UE (Nanite OFF)
02:09 FPS for 30M Polygons (Nanite OFF)
02:52 FPS for 120M Polygons (Nanite OFF)
03:14 How to Enable Nanite in UE
03:53 Fix / Remove Shadows from Nanite Model
04:43 FPS for 120M Polygon (Nanite ON)
05:03 Houdini vs Nanite
07:33 Blender vs Nanite
08:48 zBrush vs Nanite
10:28 Conclusion



#houdini
#sidefx