Koding in Kotlin: KorGE (part 12). Collisions that do not collide…

Опубликовано: 13 Март 2026
на канале: Koding in Kotlin
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In this episode of Koding in #Kotlin:#KorGE

We finished writing the debug scene and submitting the issue. Yeah, they really don't work fine, these collisions. Now we are trying do bring more ideas on debugging and to determine the future.

#gamedev #fun #learn


The repository itself: https://github.com/cra/koding-in-kotlin
Online demo of the JS version of the game: https://cra.github.io/koding-in-kotlin/