How to make a Realistic Water in UPBGE (with reflection, refraction, waves and foam) [ Tutorial ]

Опубликовано: 13 Июнь 2026
на канале: PSV Games Studio
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In this video I teach step by step how to make an advanced realistic water with depth effect, refraction distortion, reflection, waves and foam.

With this water it is possible to make a wide variety of scenarios, such as oceans, pools, rivers, lakes and much more! Just a good execution and configuration of the shader.

Watch the video carefully to learn how to properly set the water.

As the video shows the exact step-by-step process, it is a little longer than usual.

This video has subtitles in English, Portuguese and Spanish.

Making this tutorial was a lot of work so if you liked the video, please don't forget to leave a comment, like and subscribe to receive more tutorials and news about game creation!!

Links:
Perlin Noise and Wave Normal textures: https://drive.google.com/drive/folder...
My GameJolt page: https://gamejolt.com/@PSVGames
My Itch.io page: https://psv-games-studio.itch.io
My Facebook page:   / psv-games-studio-107127788735038  
My Instagram page:   / psvgamesstd  

Contact email: [email protected]
: )

00:00 - Introduction
00:21 - Preparing the scene
00:55 - Creating the basic materials
03:38 - Testing the materials
04:50 - Setting the depth
06:24 - Setting up the wave motion
10:55 - Applying wave distortion
12:50 - Setting up the reflection
14:41 - Setting up the foam
18:26 - Adding foam to water
20:23 - Smoothing the water's edges
20:40 - Final result + color tips

#upbge #water #ocean