Testing INSANE realistic graphics in UPBGE 0.2.5!

Опубликовано: 15 Февраль 2026
на канале: PSV Games Studio
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In this video I present a real-time shader test that I developed using nodes, this shader uses a cubemap to add global lighting, reflection and other effects on objects.
In this test, only HDRI was used to generate the lighting, except in example 1 that a lamp was also used to illuminate the planet.

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