Character Creation for Games - Part 6 (Texturing in Substance Painter)

Опубликовано: 05 Апрель 2026
на канале: 3D CharacterArt
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I go through the basics of using smart materials and masks in Substance Painter. This method is an easy way of getting good looking textures for your armour and clothing, and also a good way of masking the alphas made in ZBrush so that they are a separate material.