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Mirror's Edge is a unique experiment from EA and DICE, something they wouldn't dare attempt today. The game, along with Assassin's Creed, was a pioneer of the action-adventure genre. But unlike Ubisoft's project, it failed to grow into a huge franchise. So, what could it offer players in 2024?
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0:00 2008 and the introduction
0:56 Advertising integration
2:00 About the engine and hard byte
2:43 There's a plot, sort of, but it's from Rihanna Pratchett
3:20 Training is necessary
4:23 About parkour and why you need to complete the game twice
5:55 About music
6:25 Game problems
8:12 Learn to play
9:11 About shooting and fighting
10:58 Starting to delve into the plot (shouldn't have)
12:35 About graphics
13:55 Understanding the narrative (lol) and levels
23:08 iOS version and results
24:10 A subscription will make me happy