A subject that moves or changes shape during the video will require a mask that does the same, so it's a good thing you can animate your masks! In this third session about masks in Blender, we cover a variety of topics relating to animating masks.
Time codes:
00:00 Intro
01:00 Animation in a Nutshell
03:00 Freezing your Animations
04:41 Toggling the Mask Modifiers On/Off
06:52 Preparing the Masking Workspace
08:02 Markers
09:25 Basic Workflow for Mask Animation
11:40 "Auto Keying" & Setting Keyframes
12:49 Simple Mask Movement / Working with Multiple Mask Layers
20:53 Deforming a Mask by moving individual Points
24:42 An Example "Hold" Keyframe
26:13 Hiding a Mask by moving it off-screen
27:51 Mask Time: Relative or Absolute
Here's a tip that is not covered in the video: if you want to use your animated mask in the VSE as a mask strip, then you must set up its Start Frame and End Frame values within the Movie Clip Editor.
This video shows Blender version 3.1.0. Other tutorials are available on my channel for version 2.79.
The "Sprite Fright" Blender Open Movie:
• Sprite Fright - Blender Open Movie
The mask graphic:
https://commons.wikimedia.org/wiki/Fi...
Creator: Booyabazooka on English Wikipedia
License: https://creativecommons.org/licenses/...