Hi there! In this video I'm talking about Spiritfarer and how it constructs emotionally resonant moments through constraint. Through reliance, the player constructs a deep bond with a beloved character: Alice.
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Playing at Being is a video series on game analysis which looks at interesting aspects of games and how they can frame play.
You can find the Spiritfarer documentary here:
• Spiritfarer Documentary - A Game About Dying
You can also find a previous video I made on Jotun here:
• Jotun & Tense Level Design
Thanks for watching the video but more than anything right now I hope you're keeping well and staying safe.
0:00 - Introduction
0:50 - The Framing of Spiritfarer
1:40 - Who is Alice the Hedgehog
2:50 - Reliance Through Constraint
5:52 - Conclusion