Maya 2018 Tutorial - Cartoon House breakdown - Modeling - Lighting - MASH Tree
In this Maya breakdown tutorial, Sophie will show her process of creating a stylized house inspired by San Fransico architecture.
After a brief overview of the modeling stages, Sophie will show some tricks on how she created the tree using MASH and the new circularize tool in Maya 2018.
Once the modeling is covered she'll move onto covering the lighting with a couple little tricks on how to get more appealing shadows using directional lights.
This tutorial was created exclusively for Edge-CGI by Sophie Fanchon, feel free to check out his work from the links below:
ARTSTATION - https://www.artstation.com/sophiefanchon
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