🎥 Welcome to JD-Scripts! In this tutorial, we’ll walk you through the basics of CodeWalker and how to create a simple custom prop in Blender. You’ll learn how to export it properly and stream it into your FiveM server. This is a perfect starting point for anyone looking to get into GTA V map and prop modding!
🛠️ Tools You’ll Need:
🔹 Blender (3D Modeling Software):
https://www.blender.org/download/
🔹 Sollumz Plugin for Blender (GTA V Modding Add-on):
https://github.com/Sollumz/Sollumz
🔹 CodeWalker (Map Editing Tool):
https://discord.gg/6Px6deYwXu
🔹 Mods Folder Structure
https://www.dropbox.com/scl/fi/on18p24963f...
🧰 What You’ll Learn:
0:00 - Introduction
0:14- Understanding the CodeWalker Interface
1:13 - Moving Props and Exploring Selection Modes
2:12 - Modeling a Simple Prop (Wooden Crate) in Blender
4:23 - Texturing the Prop with Materials & UV Mapping
13:10 - Exporting the Model as .ydr Using Sollumz
17:00 - Loading the Prop in CodeWalker & Placing It
20:11 - Saving the YMAP and Adding to FiveM
20:52 - Creating a Resource Folder & Streaming the Prop
23:19 - Testing In-Game and Final Thoughts
💡 Next Steps:
In the next video, we’ll dive deeper into advanced prop design, collisions, and optimization techniques for FiveM!
👍 Enjoyed this tutorial?
Don’t forget to Like, Subscribe, and hit the 🔔 Bell Icon to stay updated with our latest modding tutorials!
📢 Follow JD-Scripts for more FiveM development tips & tricks!
#FiveM #GTAVModding #Blender #CodeWalker #Sollumz #GTA5Mods #FiveMTutorial #JDscripts