Deathrun Scripting Tutorial #1 - Start Door & First Trap (Deathrun Scripting From Start to Finish)

Опубликовано: 17 Июль 2026
на канале: AtriX
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In part 1 of this tutorial series we'll be covering the creation of a working start door and a moving trap afer a (somewhat lengthy) introduction.

This video is part of a tutorial series on how to properly script a deathrun map for CoD4. I try to go into detail on what I do and why I do it. We'll be starting off with very basic code and working our way up to improve it. We'll be covering all the basics, from start doors, to traps, to secrets, to end rooms. If you have any suggestions for topics I should cover, leave a comment down below and I'll consider doing a video on it!

► Links
Raid Gaming: https://raid-gaming.net
Visual Studio Code: https://code.visualstudio.com
Script Reference: https://docs.raid-gaming.net
Beginner's Guide to CoDScript: https://raid-gaming.net/topic/79-begi...
Zeroy's Wiki: https://wiki.zeroy.com
Custom Compile Tools: https://www.bouncepatch.com/cod4compi...

► Timestamps
0:00 Introduction
2:11 Topics
3:27 Links
6:23 Setting up VSCode
9:38 Start door
21:10 First trap (moving)

► Playlist:    • Deathrun Scripting Tutorials - From Start ...  


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