What if Balatro was a Chess-like?? \\ Game Dev Live

Опубликовано: 16 Октябрь 2024
на канале: Shiba Dog Studios
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Okay y'all, I have a plan! In today's stream, we'll be creating a Balatro-style reactive addition system using Scriptable Object Event Architecture and a minor refactor of our existing code structure - Let's do this!
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Software I use: Adobe CC, Logic Pro X, Godot 4.1, Unity 2022 LTS, Godot 4.1, Aseprite, Blender
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