Tymon Smektala - Dutch Game Day 2022 powered by CONTROL

Опубликовано: 24 Август 2026
на канале: Dutch Games Association
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Tymon Smektala - How to design a AAA sequel: methods used during the pre-production of Dying Light 2

Creating a sequel to a highly successful game is never easy – especially when the studio’s goal is to do more than just a simple “bigger, better and with more explosions”.

The talk will explain some of the decisions the team took while designing Dying Light 2 Stay Human, from the game’s inception, through its development, to some hair-raising moments right before the launch!