In this tutorial, I will show you the some easy, but important techniques to distribute assets in blender. You´ll learn different techniques to scatter objects on a landscape without the use of any add-ons. We´ll work for this with geometry nodes and make selections based on the height, the slope and a noise texture for more randomness. I´m using blender 4.0, but you can use of course any other version with geometry nodes.
Feel free to ask, if you have any questions.
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Time-Stamps
Intro 0:00
Scatter Instances 0:13
Slope Selection 4:56
Height Selection 5:40
Add Randomness 7:15
Add Falloff 8:39
Add Instances 9:53
Vertex Paint 11:34
End 13:05
#blender #landscape #tutorial
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WATCH MY OTHER VIDEOS LINK BELOW
🎬 • SURFACE | Lotus Esprit S1 (Blender Animation)
🎬 • Tundra Gran Prix | Realistic Car Animation...
🎬 • THRILL | Cinematic Blender Car Animation
🎬 • Dukes Of The Road | Blender Car Animation ...
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On this channel you will find realistic animations and cinematics of cars.
My name is Leone and I make videos since 2018 and since 2021 I also work with Blender and other 3D softwares. The different possibilities of creating videos and then combining them has always interested and motivated me. I like to try out new things in my projects and share the resulting videos with you.
Hope you enjoy!
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