Github: https://github.com/InderPabla/Evoluti...
This simulator is called LSES Version 2. Which stands for Large Scale Evolution Simulator Version 2. Creatures live on a procedurally generated plane of 100x100 tiles.
Neural Network Input and Outputs:
Inputs: 25 Neurons
Sensor 1 Distance, Sensor 2 Distance, Sensor 3 Distance, Sensor 4 Distance, Sensor 1 Hue, Sensor 2 Hue, Sensor 3 Hue, Sensor 4 Hue, Sensor 1 Species, Sensor 2 Species, Sensor 3 Species, Sensor 4 Species, Spike Touch Species, Average Collision Hue, Body Tile Sensor Hue, Body Tile Sensor Saturation Under Body, Food Sensor 1 Hue, Food Sensor 1 Saturation, Food Sensor 2 Hue, Food Sensor 2 Saturation, Current Life, Closest Creature Species, Closest Creature Half Radian Angle, Mouth Hue, Body Hue
Output: 7 Neurons
Forward Velocity, Angular Velocity, Body Hue, Mouth Hue, Eating Food, Giving Birth, Fighting