Cataclysm 100% (Geometry Dash)

Опубликовано: 05 Август 2026
на канале: youthfulavenger
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"We done it" - Youth, 2024

Level Thoughts:

Well this level is easy to split into sections at least. The first 6% is free, and you'll only die here due to lack of attention or messing up the coin timing. It's not hard at all. And then there is that wave. This bit is extremely difficult, and I believe harder than any of the individual parts in Bloodbath. The first few clicks aren't actually that bad, but there is no way I was ever going to get 11-15% consistent. That mini wave is so tight it's just nightmare. I spent over 6000 attempts practicing this to only pass it around 1 in every 5 runs. My record is 6 in a row :D. Now onto the ship, this got super consistent towards the end and I found a click pattern that worked for me most of the time. It's also a very fun section to play. The 25% wave is actually way easier than it looks, there is a lot of space, it's just made so much worse by the fact you can't see anything - I died so many times to that almost invisible saw on the bottom at 26. 27-34 is another section that got amazingly consistent, the biggest obstacle here was not pushing my keyboard away with the high CPS required here. It's simple when you know what to do though, and again pretty fun. The 34% UFO I hate with a passion, it's not hard, but I kept dying here. All the time. The last couple of clicks are very easy to get wrong, and it's also easy to get a bad ship transition that just instantly kills you. The 40% ship is the hardest part of the level. I do not know how this made it through playtesting due to the ginormous difficulty spike. It is insanely tight, and it's extremely hard to adjust. If you mess up the first click, it's almost a guaranteed death. I have more deaths at 40-41 than from 42-100. It's a huge blocker. The last truly difficult section is at 45% where there are some awkward timings into an offscreen timing at 47, didn't really get this consistent either. 48-63 is almost entirely memory, and it's not that difficult. I had a few deaths here but it never felt like a roadblock. The flying at 63 isn't too bad, and it's only really the dual ship that can cause problems. The first few clicks after the coin are really hard, and the ship hitboxes are never where you would expect them to be here. I'm amazed I didn't die here. Once through the gap at 74 the level is almost free, with a simple medium demon difficulty wave to take you to the finish. And yes I know I died here. That is because I am an idiot, not because it is hard.

Most of the level is pretty enjoyable, the horrible first wave is forgivable since it's at the start of the level, but 40/41 really ruins it for me. These two sections are real overkill, and the only reason this level is still an extreme. It should be extreme - no wave that hard belongs in an insane.

Completion on: 7 February 2024
Progress: 2, 3, 4, 5, 7, 9, 11, 13, 20, 39, 41, 42, 45, 54, 58, 68, 80
Deaths after 40: 40x10, 41x20, 42X3, 43, 45 ,46x2, 48x9, 54, 56x2, 58, 59, 66, 68, 74, 80
Attempts: 16202 (2506 attempts from 0)
Level Rating: 90/100
Level Enjoyment: 60/100

Level by: Ggb0y
Level ID: 3979721
Difficulty: Extreme Demon
Difficulty Opinion: Low end Extreme Demon
Legacy List Demon: ~ 824 (at time of completion)
Peak placement on Demonlist: 1
Record Before Completion: 80%