Reposition Skeleton - after creating object level controls

Опубликовано: 13 Май 2026
на канале: Kamil Hepner
270
10

Beacause of procedural nature of Houdini and kinefx, you can always go and change things in non destructive way. But now you can do that even if you're using object level controls.
Grab FREE handy tools and HDAs from:
🆓 https://github.com/kamilhepner/kinefx... 🆓


If you like it share some coffee and love:
❤️☕ https://ko-fi.com/kamilhepner ☕❤️


🐦   / hepnerkamil  



#houdini #rigtip #rigging #sidefx #gamedev #indiedev #animation #tools