I'm playing around with game level design. Here's something I threw together in Blender. In the video, I hand paint game textures, create some basic assets and then I block in a simple outdoor environment that could be used by a game engine. At the very end, I import the level into Godot and run around in it.
Music used:
bensound.com - Moose
bensound.com - Dreams
Andy G Cohen - Gazing
bensound.com - Funny Song
bensound.com - Memories
Andy G Cohen - Decapod
Andy G Cohen - Sprocket
Unheard Music Concepts - Wacko
Doctor Turtle - Over the Water, Humans Gather
bensound.com - Once Again
Unheard Music Concepts - The Man Who Wanted Too Much
bensound.com - Pop Dance
Doctor Turtle - The Circles I Went Round
bensound.com - Erf
bensound.com - Scifi
Andy G Cohen - Voxel
Unheard Music Concepts - Falling and Walking
bensound.com - Acoustic Breeze
bensound.com - Cute
bensound.com - Dance
Doctor Turtle - Fingerlympics
bensound.com - Endless Motion