Unreal Engine Motion Matching Preview lightning talk given by Kirill. (May 2, 2024)
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In this lightning talk, we cover the Unreal Engine Motion Matching Preview
What this video covers:
📍 Introduction to Motion Matching ::: Learn about the new Motion Matching feature introduced in Unreal Engine 5.4 for blending animations based on character movement.
📍 Setting Up Motion Matching ::: Understand how to set up Motion Matching in Unreal Engine, including necessary plugins and configurations.
📍 Creating Animation Sets ::: Discover how to create and manage animation sets for different character movements like walking, running, and idling.
📍 Using Trajectory Components ::: Learn about trajectory components and how they track movement parameters such as gravity, acceleration, and friction.
📍 Implementing Motion Matching ::: See a practical example of implementing Motion Matching, including adding components and configuring settings in animation blueprints.
📍 Advanced Features ::: Explore advanced features and customization options for Motion Matching, including normalization and schema settings.
📍 Practical Applications ::: Get insights into practical applications of Motion Matching, such as character combat, swimming, and interaction with environments.
📍 Q&A Session ::: Gain additional insights from the Q&A session addressing specific questions about the Motion Matching feature and its integration.
Timestamps
00:00 - Introduction
00:10 - Overview of Motion Matching
01:00 - Setting Up Motion Matching
02:30 - Creating Animation Sets
04:00 - Using Trajectory Components
06:00 - Implementing Motion Matching
08:00 - Advanced Features
10:00 - Practical Applications
12:00 - Q&A Session
14:30 - Conclusion