This video is to help actors from all over the world who may not have access to motion capture workshops or be able to afford one. This video will help actors understand what is needed for character gameplay locomotion.
As an actor who has worked in videogames for many years, I realised there wasn't a video online that could help actors understand what they may need to do on a shoot for gameplay characters.
0.00 - Introduction
0.50 - Idle
1.20 - Breath
2.13 - Idle Break
3.05 - Walk Cycle
4.39 - Run Cycle
5.15 - Directional Turns
6.35 - Strafing (explanation only)
7.15 - Outro
Narrated By: Ace Ruele (Creature Bionics)
Performance By: Daniel Norford (Creature Bionics)
Motion Capture: Xsens Mvn Link
Game footage:
God Of War 4, Ghost Recon Breakpoint, GTA 5, Ghost Of Tsushima, Zelda Breath Of The Wild
Cut Scene Footage:
Daymare 1988, Alice The Virtual Reality Play, Planets Of The Apes Final Frontier
Motion Capture Studios:
Creative Assembly
Target 3D
Centroid
Special Thanks To:
Neil Newbon, Robbin Berry and Daniel Norford.