Acting For Videogames Part 1: Gameplay Locomotion

Опубликовано: 14 Июль 2026
на канале: Creature Bionics
3,997
233

This video is to help actors from all over the world who may not have access to motion capture workshops or be able to afford one. This video will help actors understand what is needed for character gameplay locomotion.

As an actor who has worked in videogames for many years, I realised there wasn't a video online that could help actors understand what they may need to do on a shoot for gameplay characters.

0.00 - Introduction
0.50 - Idle
1.20 - Breath
2.13 - Idle Break
3.05 - Walk Cycle
4.39 - Run Cycle
5.15 - Directional Turns
6.35 - Strafing (explanation only)
7.15 - Outro

Narrated By: Ace Ruele (Creature Bionics)
Performance By: Daniel Norford (Creature Bionics)

Motion Capture: Xsens Mvn Link

Game footage:
God Of War 4, Ghost Recon Breakpoint, GTA 5, Ghost Of Tsushima, Zelda Breath Of The Wild

Cut Scene Footage:
Daymare 1988, Alice The Virtual Reality Play, Planets Of The Apes Final Frontier

Motion Capture Studios:
Creative Assembly
Target 3D
Centroid

Special Thanks To:
Neil Newbon, Robbin Berry and Daniel Norford.