In this video, I’ll show you how I create stylized trees for games—step by step, from modeling to texturing, and even adding a little growth animation in Unity. You’ll see how I set up tree crowns with branch cards, sculpt a stylized trunk, and bring everything to life with shaders and simple animation tricks.
All project files are available for free on our Gumroad page, including a bonus version where the branches are scattered with a particle system.
👉 Check out our other video on baking textures for foliage cards if you want a deeper dive into that process: • How I Made Stylized Game-Ready Foliage in ...
Thanks for watching—and don’t forget to subscribe for more game dev tutorials and Evergrow devlogs!
🧰 Get the Free Project Files:
Download models, materials, and project scenes featured in our videos: https://vertexhorizons.gumroad.com/
📌 Chapters:
0:00 - Intro
0:30 - Modeling
6:08 - Branches
10:23 - Importing
🎨 About VertexHorizons:
We’re a tight-knit team of game developers, artists, and storytellers committed to crafting high-quality, unforgettable experiences. We take our work seriously, from concept to code, every project is built with precision, passion, and just enough caffeine to power a small spaceship. At the core, it’s about creating worlds that players love to explore and having a damn good time doing it.
📺 Want More Like This?
Check out our other videos for tutorials, time-lapses, and behind-the-scenes: / @vertexhorizons
Instagram: / vertexhorizons
TikTok: / vertexhorizons
Evergrow - Shards of Tomorrow: https://store.steampowered.com/app/36...
Music provided by TheRelaxedMovement.
Check it out here: / therelaxedmovement
© Henry Keate t/a TheRelaxedMovement. All Rights Reserved