How I Made a Game-Ready Tree in Blender + Project Files

Опубликовано: 09 Июнь 2026
на канале: Vertex Horizons
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In this video, I’ll show you how I create stylized trees for games—step by step, from modeling to texturing, and even adding a little growth animation in Unity. You’ll see how I set up tree crowns with branch cards, sculpt a stylized trunk, and bring everything to life with shaders and simple animation tricks.

All project files are available for free on our Gumroad page, including a bonus version where the branches are scattered with a particle system.

👉 Check out our other video on baking textures for foliage cards if you want a deeper dive into that process:    • How I Made Stylized Game-Ready Foliage in ...  

Thanks for watching—and don’t forget to subscribe for more game dev tutorials and Evergrow devlogs!

🧰 Get the Free Project Files:
Download models, materials, and project scenes featured in our videos: https://vertexhorizons.gumroad.com/

📌 Chapters:
0:00 - Intro
0:30 - Modeling
6:08 - Branches
10:23 - Importing

🎨 About VertexHorizons:
We’re a tight-knit team of game developers, artists, and storytellers committed to crafting high-quality, unforgettable experiences. We take our work seriously, from concept to code, every project is built with precision, passion, and just enough caffeine to power a small spaceship. At the core, it’s about creating worlds that players love to explore and having a damn good time doing it.

📺 Want More Like This?
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