Kerbal Tutorial #1 How to build an airplane with basic parts

Опубликовано: 16 Июль 2026
на канале: Cohete al Espacio
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Kerbal Space Program Tutorial without mods.
How to build an airplane with basic pieces that can fly and land. We're taking off!!

We talk about basic concepts such as the center of masses, the center of lift and the center of thrust. This will allow us to make planes at different scales applying this same knowledge.

Scenes deleted at the end of the video. Don't miss them! ^^.

00:00 - Opening
00:17 - Science tree used
00:30 - Starting construction
01:45 - Installing wings
02:08 - Pitching and Warping Elevons
02:35 - Placing engines and air intakes
03:16 - Tail rudder for yawning
03:55 - Explanation of center of mass, lift and thrust
05:40 - On take-off runway
06:38 - Takeoff
09:00 - We turn to return to the track
10:31 - Engine power at zero
10:49 - Touching the ground
11:07 - We stop at the track
11:36 - Scenes deleted



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Just using a few mods to improve some graphic details, no parts or pieces that vary from the original experience.

Version of Kerbal 1.3.1 Away with words
Mods used via CKAN:
[x] Science! 5.11 (Information for obtaining science points)
BetterBurnTime 1.6.1 (Improved burn time estimation)
Camera Focus Changer 1.0.3 (Focus the camera on any part)
Chatterer 0.9.93 (Voices of radio dialogues to enliven the silence of the space)
Chatterer Extended 0.6.1 (More voices for Chatterer)
Collision FX 4.0 (Effect of sparks in collisions)
Color Coded Canisters 1.5.1 (Color deposits according to diameter)
IndicatorLights 1.2.12 (LED light configurable in colours for use as a piece)
Kerbal Engineer Redux 1.1.3.0 (Information of all kinds on the screen, apoapsis, periapsis, horizon or vertical speed, etc.)
Kerbal Joint Reinforcement 3.3.3 (Joints between pieces are reinforced)
Kerbal Reusability Expansion 2.5.1 (Rocket recovery legs)
Minimum Ambient Lighting 1.2.3 (Increases illumination for the dark side of planets or moons)
Module Manager 3.0.1 (Required for the operation of certain mods)
Reentry Particle Effect 1.2a (Effects of particles on re-entry)



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No comments?
Yeah. I'm not looking for visitors, I just want to compile videos with both what goes well and what goes wrong in Kerbal.

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Twitter:   / neodarkf  

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Official Website Kerbal --- https://kerbalspaceprogram.com/en/
Kerbal on Steam --- http://store.steampowered.com/app/220...

Translated with www.DeepL.com/Translator