Added back the stealth features and hiding spots.
Added Stealthy Stagger (Attacking a target outside of battle)
Added some balances to ticks and performances.
Added Boost Status examples. Attack Up Defense Up and Haste.
Made enemy status effects more readable.
Added a Display for skill cost and stamina cost for Charge moves.
Added back character stagger and a shield meter.
Added engagement checks so there is always someone attacking the main character so the main character doesn't just sit and wait for the AI to do things.
Lowered stamina natural regen.
Adjusted the times for charged moves.
Lowered the brightness and scale of some particals.