I wanted to add some more game related things to this project instead of just engine related feature so it would be more of a voxel game than a voxel engine ( even tho after this I'll go back to focusing on more engine features oops ). I decided to add a cool boss with 2 attacks that is pretty interesting to fight. It uses the voxel world very well by digging holes when it attacks. I also made a ton of shooting plants spawn to make it harder.
It was pretty fun to make and I think a boss is a pretty cool gameplay element, but since I haven't finished a lot of the core engine features like rendering, I didn't go too much in depth because I might have to use a different method to make a boss.
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0:00 Intro
0:20 Boss
2:13 Mana
3:17 Harder Boss
4:17 Plants
6:10 Asteroid and more
7:05 Randomly Generated