First test of importing animated particles/meshes, made with X-Particles in C4D into Element3D V2.
Cached and skinned in XP3 (beta), baked out into a sequence and imported into E3D for shading and rendering.
Texture is sliding in this one but I think I already got that fixed, will show the workflow for it in a future video. Took a while to find the best workflow but now I'm set.
Baked out sequence from c4d: 6GB, with the last frame being 50MB big (and taking a while to load into E3D). However still a LOT faster than rendering it in C4D.
i7 3770K
32GB RAM
GTX 670 with 2GB VRAM