DEMO: Real-time Stable Fluid Demo On iPad2 (Unity 3)

Опубликовано: 18 Август 2026
на канале: NoiseCrime
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Simple test using Unity to build the Stable Fluid Demo straight to iOS to check performance. Unsurprisingly you have to drop the simulation grid down to 64 or 128 to make it usable, but surprisingly the build process was very straightforward, didn't even need to change any code. With a little time to tailor this to iOS i'm sure I could improve performance.