OnMetal - Shotgun Scatter Logic In Progress

Опубликовано: 10 Май 2026
на канале: bringfire games
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Working on the scatter logic for the shotgun, which can then be applied to various other weapons. A random point within a sphere is selected as the trajectory end point for each pellet in the shotgun. Next up -- creating a bunch of these pellet trajectories, calculating their total hits, summing the damage and applying it to the other player.