Cyberpunk 2077 Review | A Cinematic, Linear "RPG" With the Depth of a Tide Pool

Опубликовано: 04 Сентябрь 2026
на канале: Looking Glassed
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Careful not to drown in the ankle deep depth that this game offers! With 85 hours playtime in, all side missions done, 4/5 endings experienced, and 85% of the achievements I feel compelled to weigh in here. Whether its cyber-augmentations whose effects go largely un-noticed after installed (either due to bugs or bad design); its dizzying large and detailed city scape where every....last....damn....building cannot be entered, let alone explored. A hyper linear story where you are forced to watch pseudo-cutscenes of beautifully rendered characters talk at you while you wait for the gameplay to start, or a lack of anything at all to do in the world outside of side missions; this game was beyond disappointing. While not a bad game overall, it merely acts as an interesting distraction and is just another Ubisoft open world meets GTA when it could've been one of the most compelling games of all time. CD Projekt, next time cut the acting budget by 90% and focus on making an actual game world.


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