Devlog Update Tiny Cosmos Map and Stage Loading Mechanics

Опубликовано: 06 Июнь 2026
на канале: Coffee Maker Games
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Here I cover progress on my project, Tiny Cosmos over the last week. I have created a map screen where players can select the stage they want to play, which triggers when players complete a stage. The map consists of nodes and paths connecting nodes, and each node is associated with data to load the stages. A lot of editor scripts are required to make this intuitive to use when building the map, which will make things much easier in the future.