A simple tutorial showing how to quickly convert rendering in a Unity URP 2D project to use a 3D Renderer Asset so that a Skybox can be used. This effectively changes the 2D project to a 3D project, but working with 2D objects like sprites alongside 3D elements can bring other challenges. Have an issue or want to know more about how to tackle some of the common issues? Let me know in the comments and I'll see if I can answer your questions!