We've all gotten LEAKS in our maps before, but how do we find and fix them? This tutorial will go over how to find a LEAK, what it looks like, and how to prevent them.
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Timestamps
00:00 Intro & Overview
00:42 Compiling with a LEAK
01:42 What is a LEAK?
02:11 Finding and fixing a brush-based LEAK
04:22 Preventing LEAKS
05:37 Entity-based LEAKS
08:46 Review & Outro