UE5 - First Person Melee Locomotion V2

Опубликовано: 06 Апрель 2026
на канале: Angus Macnaughton
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I'm happy to announce I'm finally, at long last, working on a game using the first person melee system I designed a few years ago (and have a fair amount of views from!). This is a short video showing the current locomotion system, which has been expanded to include elements such as sneaking and sliding, as well as a more refined control for the player (such as being able to rush out of sneaking with a sprint, slide jumping etc.).

You might notice this is looking a bit different: rather than being set in a fantasy medieval era with a focus on duelling, this is set in the 18th century with a horror-action vibe. Players will still, of course, be able to fight with all the fun melee combat you'd expect, though they also have the option of taking a wholly stealthy approach (after all, flintlock pistols are LOUD!) whilst navigating around the old forests and crumbling mansion halls. This also lends itself to a fun locomotion system with various levels of loudness. For example in this video, I leap down the flight of stairs, and land far more heavily than the next few jumps. This is all fed into a loudness system that enemies can hear and react to!

I'll be updating with a new video of the combat system, including the gunplay alongside sword combat, soon.