Godot 4 C# Custom Resources & Tooling (Full Lesson)

Опубликовано: 28 Октябрь 2024
на канале: hamsterbyte
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Coming from Unity you are probably wondering if you can use scriptable objects in Godot. You definitely can! They are called resources. In this video we will be going over how to create custom resources and how to make some custom tooling to interact with those resources directly in the editor.

Git:
https://github.com/hamsterbyte/CSharp...

Godot .NET 4.1
https://godotengine.org/download/wind...

.NET 6.0
https://dotnet.microsoft.com/en-us/do...

Timestamps
0:00 Intro
0:12 Prerequisites
0:34 Custom Resource
4:08 Custom Tooling Start
6:28 Item Cards
33:37 Custom Tooling Start
59:59 Debugging & Final Testing