University Project: Basic AI-Controlled Vampire Survivors Game

Опубликовано: 12 Август 2026
на канале: Luke Baughan
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In this university project, I was tasked with setting up AI behaviours which could be used in games such as seeking a target, evading a target, group movement, wandering and more.
I also set up an A* pathfinding behaviour in addition to a decision-making enemy which would change its behaviour based on its situation.
I then created a foundation for simple Vampire Survivors style game, incorporating some of the AI behaviours I previously made.

All Assets (Sprites, Animation, Environments) and skeleton code were provided by Staffordshire University. My scripts can be found in the Luke’s Scripts folder (All other content is provided by Staffordshire University)