Navigate a lone photon through space with the objective of reaching the plant at the end of the level. This can be achieved by can clicking and dragging reflective objects into the photon’s trajectory to change its direction of travel. If the photon hits an opaque object however, the photon will be absorbed, and you will have to go back to your last checkpoint. (2nd year university project).
GitHub Repository: https://github.com/LukeBaughan/No-Matter
Unity Store Assets:
All In 1 Sprite Shader: https://assetstore.unity.com/packages...
The Ambient Music Pack Lite: https://assetstore.unity.com/packages...
Dynamic Space Background Lite: https://assetstore.unity.com/packages...
Free Game Music Collection: https://assetstore.unity.com/packages...
Future Beeps LITE EDITION: https://assetstore.unity.com/packages...
Game App SFX Pack 002 - Futuristic USER - FREEBIE EDITION: https://assetstore.unity.com/packages...
Planets with Space Background in Flat Style: https://assetstore.unity.com/packages...
Sci-Industrial Ambience: https://assetstore.unity.com/packages...
SoundBits | Free Sound FX Collection: https://assetstore.unity.com/packages...
Ultra Sci-Fi Game Audio Weapons Pack Vol. 1: https://assetstore.unity.com/packages...