In this series, I create a fully rigged Minecraft mob in Blender 2.92.0 for the MCPrep addon. This same approach may be used for any mob, but I am using it for the Cave Spider. This video is the second part and covers the skinning, which includes setting up the bones and attaching the mesh to them.
Part 3: • Making a Minecraft Mob in Blender Part 3 -...
Part 1: • Making a Minecraft Mob in Blender Part 1 -...