Unreal Rapid Level tool

Опубликовано: 20 Май 2026
на канале: Kamil Hepner
458
10

Level design oriented tool to speed up and streamline interaction between Unreal and Houdini. While working on the level you often change the terrain many times, this tool minimizes the need for repositioning the actors. And allow you to manipulate Unreal Actors directly in Houdini while you working on your procedural terrain.


Main features:


Readjust position of Actors in level to match resculpted or procedurally generated terrain.
You can send Actors to Houdini, change their position in Houdini, or duplicate them. After that, all changes will be reflected back in Unreal. Any comments or requests are welcome.


#houdini #houdiniengine #unreal #unrealengine #procedural #goprocedural #tool #gamedev