3D Coat - Working with Factures (Vertex Texturing)

Опубликовано: 12 Март 2026
на канале: Industry Tuts
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This is a look at 3D Coats fairly new feature Factures. It's vertex texturing, which is very different than vertex painting. Vertex painting applies a color per vertex and blends the color with neighboring vertices, meaning the more vertices the better quality and fewer vertices produce a lower quality.

Fractures (vertex textures) applies textures per vertex, so you will have high quality across both a high and sparce vertex count mesh. It can also apply color, depth (normal map), roughness, and metal information per vertex.