A quick technique for building quick terrains for use in set extension and background renders.
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3DCoat: How to create a multi-layered Volumetric materials
Capturing Displacement Across Arbitrary Meshes
3D Coat more volumetric painting
3D Coat - A sneak peek at working with Dynamic Materials
3DCoat - Tips for working across rooms.
3Dcoat - Building Quick Terrains pt2 - using adjustment layers
3Dcoat - Building Quick Terrains pt1
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3D Coat - Lego man from modeling to Uv and Texturing
3D Coat - Modeling a simple Lego character inside the Modeling Room
3D Coat UV Mapping - The UV Path Tool
3D Coat - Manual vs Auto-retopology. A quick look.
3DCoat - retopology tools - timelapse
3D Coats Tree Generator - How to add painterly leaves
3DCoat Making a knotted rope
A quick turntable of a dagger modeled using 3D Coats modeling tools
3D Coat - Working with Factures (Vertex Texturing)
Exporting a Displacement Map with 3D Coat
3D Coat - How to bake out Displacement Maps
3D Coat - Adding wear to wood with Volumetric Painting
3D Coat A quick look at the new Tree Generator tool
A look at Wrap R3DS with 3DCoat
3DCoat - Voxel Painting Skin Damage