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  2. Canis Wong

Glitch : Direction Light, shadow attenuation issue.

Опубликовано: 14 Май 2026
на канале: Canis Wong
100
2

half NdotL = saturate(dot(normalWS, mainLight.direction));
half3 radiance = mainLight.color * (mainLight.distanceAttenuation * mainLight.shadowAttenuation * NdotL);

getting a strange line based on camera view angle & distance
the line are come from "mainLight.shadowAttenuation"
2021 09 26 23 16 34

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