A simple tutorial on "How To Make A Player Stand Still With A Simple Count Down"
Script:
local plr = game.Players.LocalPlayer
local character = plr.Character
local hum = character:WaitForChild("Humanoid")
Script.Parent.MouseButton1Click:Connect(function()
hum.WalkSpeed = 0
hum.JumpPower = 0
Script.Parent.Visible = false
Script.Parent.Parent.TextLabel.Visible = true
Script.Parent.Parent.TextLabel.Text = "5"
wait(1)
Script.Parent.Parent.TextLabel.Text = "4"
wait(1)
Script.Parent.Parent.TextLabel.Text = "3"
wait(1)
Script.Parent.Parent.TextLabel.Text = "2"
wait(1)
Script.Parent.Parent.TextLabel.Text = "1"
wait(1)
Script.Parent.Parent.TextLabel.Text = "0"
wait(0.2)
Script.Parent.Visible = true
Script.Parent.Parent.TextLabel.Visible = false
hum.WalkSpeed = 16
hum.JumpPower = 50
end)