A Remastered Version That Should Let Other Players See The Particle.
Script 1:
local serverstorage = game:GetService("ServerStorage")
local particle = serverstorage:FindFirstChild("Particle").ParticleEmitter
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
particle:Clone().Parent = plr.Character.HumanoidRootPart
end)
end)
Script 2:
local rs = game:GetService("ReplicatedStorage")
rs.Particle.OnServerEvent:Connect(function(plr)
local particle = plr.Character.HumanoidRootPart.Particle.ParticleEmitter
particle.Enabled = true
wait(3)
particle.Enabled = false
end)
Local Script:
local rs = game:GetService("ReplicatedStorage")
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Visible = false
rs.Particle:FireServer()
script.Parent.Parent.TextLabel.Visible = true
script.Parent.Parent.TextLabel.Text = "3"
wait(1)
script.Parent.Parent.TextLabel.Text = "2"
wait(1)
script.Parent.Parent.TextLabel.Text = "1"
wait(1)
script.Parent.Parent.TextLabel.Text = "0"
wait(0.5)
script.Parent.Visible = true
script.Parent.Parent.TextLabel.Visible = false
end)