Export terrain from Blender and create a shader for it in Unity

Опубликовано: 03 Апрель 2026
на канале: Mark McKay
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In this video I show how to write a surface shader in Unity so that you can properly texture a terrain mesh that has been exported from Blender.

This video is a follow-up to a previous video where I demonstrated how to set up and paint a similar texture within Blender:
   • Making a Terrain Shader for a Game Engine  

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