Continuation of a foot rigging tutorial using Blender 2.5 (pre beta release). In this section we'll hide the bones in the foot rig that we don't need to see and create custom shapes to represent the foot bones and controls.
Experiment : Car vs Rabbit | Crushing Crunchy & Soft Things By Car | Crushing Crunchy Car Experiment
ПОЛУЧИЛ ВСЕ ПРИЗЫ С СОКРОВИЩЕЙ ДЖУНГЛИ В ГРАНД МОБАЙЛ - ГОССКИ ВСЕХ МАШИН НА GRAND MOBILE
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Tob's Blender 2.5 Foot Rigging Tutorial 1/10 Rig Overview
Tob's Blender 2.5 Foot Rigging Tutorial 2/10 Armature and IK
Tob's Blender 2.5 Foot Rigging Tutorial 3/10 Foot Roll Control
Tob's Blender 2.5 Foot Rigging Tutorial 4/10 Making the Rig Look Good
Tob's Blender 2.5 Foot Rigging Tutorial 5/10 Final Tidyup and Ruggedising
Tob's Blender 2.5 Foot Rigging Tutorial 6/10 Knee Control
Tob's Blender 2.5 Foot Rigging Tutorial 7/10 Foot Tumble Control 1/2
Tob's Blender 2.5 Foot Rigging Tutorial 8/10 Foot Tumble Control 2/2
Tob's Blender 2.5 IK/FK Leg Rigging Tutorial 1/2 Inverse Kinematics and Forward Kinematics
Tob's Blender 2.5 IK/FK Leg Rigging Tutorial 2/2 Drivers or Set Driven Keys