Cleave is a powerful technique used by Sukuna, the power of this technique adjusts based on the opponent's strength. However, in this version, using this technique can inflict 2 damage to your damage per slash, and the special thing about the damage is it ignores the target's resistance and armor, making the damage able to penetrate to the direct health of the target.
This command creation was created in Minecraft Bedrock 1.21.51
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RECOMMENDATIONS:
How to make Sukuna's Dismantle using Commands in Minecraft Bedrock:
• Sukuna's Dismantle | Minecraft Bedrock Com...
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COMMAND BLOCKS:
1st - execute as @p[tag=sukuna,hasitem={item=blaze_rod,location=slot.weapon.mainhand},scores={cursed_energy=1..}] at @s unless entity @s[y=~1.5,dy=0] if entity @s[y=~0.7,dy=0] run playsound item.trident.riptide_3 @a[r=50] ~~~ 50 1
2nd - execute as @p[tag=sukuna] at @s unless entity @e[tag=cleave] positioned ^^^3 run summon boat ~~100~ ~
3rd - execute as @p[tag=sukuna] at @s positioned ^^^3 positioned ~~100~ run tag @e[type=boat,r=3,c=1] add cleave
4th - execute as @e[tag=cleave] run scoreboard players add @p[tag=sukuna,scores={cursed_energy=1..}] cursed_energy -1
5th - execute as @p[tag=sukuna] at @s if entity @s[y=~1.5,dy=0] run kill @e[tag=cleave]
6th - execute as @p[tag=sukuna,scores={cursed_energy=..0}] run kill @e[tag=cleave]
7th - execute as @p[tag=sukuna] at @s unless entity @s[hasitem={item=blaze_rod,location=slot.weapon.mainhand}] run kill @e[tag=cleave]
8th - execute as @p[tag=sukuna] at @s positioned ~~99.6~ run tp @e[tag=cleave] ^^^3
9th - execute as @e[tag=cleave] at @s run tp ~~~ ~40
10th - execute as @p[tag=sukuna] at @s if entity @e[tag=cleave] run scoreboard players random @s particle_randomizer 1 6
11th - scoreboard players operation @e[tag=cleave] particle_randomizer = @p[tag=sukuna] particle_randomizer
12th - execute as @e[tag=cleave] at @s positioned ~~-99.6~ if entity @e[tag=!sukuna,family=!inanimate,type=!item,type=!xp_orb,r=4] unless entity @e[tag=sukuna,scores={divineFlame_charge=100}] run scoreboard players add @p[tag=sukuna] divineFlame_charge 1
13th - execute as @e[tag=cleave] at @s positioned ~~-99.6~ run damage @e[tag=!sukuna,family=!inanimate,type=!item,type=!xp_orb,r=2] 2 override entity @p[tag=sukuna]
REFER TO THE VID ABOUT THE PARTICLE COMMANDS.
OPTIONAL COMMAND BLOCKS:
Optional1 - execute as @p[tag=sukuna,hasitem={item=blaze_rod,location=slot.weapon.mainhand}] at @s unless entity @s[y=~1.5,dy=0] if entity @s[y=~0.7,dy=0]
Optional2 - playanimation @p[tag=sukuna] animation.player.move.arms.zombie x 999
3rd - playanimation @p[tag=sukuna] animation.player.move.arms.zombie x 1
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