Houdini Water FX | Stormy Seas | 14 | Render the Second Distant Shot

Опубликовано: 03 Апрель 2026
на канале: Houdini
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Lessons and Project Files: https://www.sidefx.com/tutorials/wate...

Use the mixed ocean spectrums to distort the recycled whitewater to match it perfectly. Reuse the system for creating whitewater from the grid ocean custom attribute to create the distant whitewater. Import all the elements into Solaris and render the second shot.

00:00:00 Whitewater Distort
00:08:30 Background White Water
00:17:29 Setting up the Distant Shot in Solaris
00:37:18 Render the Final Distant Shot