This is part 1 of a series of super-annoying bugs in our VR UI implementation. This part 1 is actually a Unity bug that we had to work around. Part 2 is a bug in our VR input module ... that I actually already have had a workaround for, for about four or so years ... but forgot about it.
Beat the Rhythm on Steam: https://store.steampowered.com/app/78...
Music: Restabilized by Punch Deck
• Punch Deck - Restabilized