In this shader tutorial for Unreal and Unity, we create a procedural grid pattern. The tutorial includes the creation of a subgraph that creates a tiling UV pattern, and then we use that to generate a grid.
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Here's last week's video - the second half of the advanced button tutorial:
• Advanced Button Part 2 - Procedural Shapes...
Here's the playlist for the whole series:
• Procedural Shapes and Patterns
Shader Book Recommendations
https://www.bencloward.com/resources_...
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...
Background Music
Speo - The Little Things
• Speo - The Little Things
#UnrealEngine #shadergraph #Unity